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AI Insights · Timothy · October 2024

Top 5 Hypercasual Games on Android in Croatia: Q3 2024

Discover the performance trends of the top 5 hypercasual games on the Android platform in Croatia during the third quarter of 2024, highlighting download, revenue, and active user metrics.

Top 5 Hypercasual Games on Android in Croatia: Q3 2024

In the third quarter of 2024, the hypercasual gaming scene in Croatia on the Android platform showcased interesting trends among the top-performing games. This analysis, based on data from Sensor Tower, provides insights into the weekly downloads, revenue, and active user metrics for these popular titles.

Block Blast! by Hungry Studio witnessed a notable increase in weekly downloads, starting at 5.4K in early July and peaking at 10.6K in mid-August. The game maintained a solid presence with weekly active users growing from approximately 27.9K to over 41.4K by the end of September.

Manage Supermarket Simulator from Zego Global Pte showed a peak in weekly downloads at over 10K in mid-July, but experienced a decline towards the end of the quarter, dropping to just 288. Weekly revenue also saw a decline, starting at around $85 and falling to $0 by September. Active users followed a similar trend, decreasing from 14.3K to 12.1K.

Snake Clash!, developed by Supercent, Inc., had a stable performance in terms of weekly revenue, peaking at $25 in late August. Downloads started at 4.2K and gradually decreased to 1.8K by the end of September. The game's active users hovered around 13K, with a slight dip to 11.3K in the last week of the quarter.

Fruit Merge: Juicy Drop Game by Brave HK Limited saw a steady rise in weekly downloads from 800 in mid-July to a peak of 6.4K in mid-August, before declining to 2.6K by the end of the quarter. The active user base grew significantly, starting from 703 and reaching over 10.7K by late September.

Finally, Screw Out: Jam Puzzle displayed a strong upward trend in weekly revenue, starting from $21 and reaching a high of $336 in early September. Downloads also increased from 870 to 6K by early August, before tapering off to just over 1.1K. Active users rose to a peak of 14.1K in mid-August, followed by a gradual decline to 4.5K by the end of September.

For more in-depth insights and data on these games and others, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024